Corona Render 6- 1 year – Subscription FairSaaS license – PROUDLY CPU based and offers Mac & PC users very fast alternative to GPU rendering

Corona Renderer is a modern high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, MAXON Cinema 4D, and as a standalone application.

The development of Corona Renderer started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Now that the trial beta test period has ended and Corona has since evolved from early betas  from Corona 2 to a full-time commercial project  to Corona 6 and more coming.
Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth.

Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high–quality results using CPU cores for rendering and can be run especially on Mac Computers that need high speed high quality that do not have support for nVidia CUDA based GPU renderers.

Quick online delivery here:

Corona 3 FairFaaS 1 year FULL license for 1 Workstation with access to minimum of 3 extra Render nodes ( selectable up to 10) for Cinema 4D ( Mac/Win) or 3D Studio MAX (Win) Buy Here.

WORKING… animation series by leaf-animation studio

Ease Of Use

Usability is our strongest weapon. Render setup is really as simple as pressing “Render”. Most new users will learn Corona in just one day, and fall in love with it over the next few…

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3d rendering done in Corona Renderer –

Rendering Quality

Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials are yours right out of the box… Our Forum and Gallery section provide great examples of this…

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BMW M3 by Onur Dursun

Speed & Interactivity

A usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what we are always looking for…

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Morph by Denis Jitnik


As a young company we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating the license schemes…

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Owl for the Bank of Moscow by Alexander Zhdanov

Powerful Workflow Tools

The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier…

Brooklyn NYC Loft by Yarko Kushta


Corona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire…

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Seaford Court by Recent Spaces


The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials…

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Cocktail by Doniyor Mamanov


Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up…

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Forest Jeep by Andrey Minakov

Distributed Rendering

Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems…

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Firefighter drone by Dmitriy Rabochiy

Proudly CPU Based

Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade…

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