Creative 3D Genius with Cinema4D & Corona Render

David Duloy
Facebooktwitterredditpinterestlinkedinmail

Creative 3D Genius with Cinema4D & Corona Render

The creative genius with Cinema4D & Corona Render of David Duloy knows no bounds and persists after many years as one of the best architectural illustrators in his field.

David Duloy Corona Render

created by David Duloy – david@davidduloy.com

David Duloy has provided some of the most creative 3D illustrations done with Cinema4D, with all visualisations usually provided from existing original architects models, created by either ArchiCAD or Revit 3D and supplied by the design architects or developers that want David’s extra special artistic talent, creative imagination to produces realistic images.

61_aud60_pergPav59 Ag
bins515755
45354434
49_b560112
162150bv 

David has worked on many large projects with high profile clients, but is always eager to help anyone that requires a quality image.

His talent has expanded with the new speed and capabilities of Corona Render for CPU rendering that works with Cinema4D equally well on MacOSX or Windows 10 and he is now offering his services to a broader spectrum of clients that want to extend their own studio capabilities with his help for architectural or infrastructure visualisation but to product and design studio imaging.
A new service is available here that offers direct contracting or by ‘Clinics’ with Studio designers using these same tools.
for more details
Cinema4D Corona Render 5contact: Rob Keeping or call 04162 240305

Corona Render 5

Facebooktwitterredditpinterestlinkedinmail 

 

 

 

Corona Renderer 5 for Cinema 4D Released!

Corona Renderer 5 for Cinema 4D released!

It’s with great pleasure that we announce the release of Corona Renderer 5 for Cinema 4D! From the development of the Corona Core, this version brings a focus on optimizations, saving memory for displacement, and memory and render times for caustics – and from the Cinema 4D specific side, there are also a great many improvements, including multiple skies for use in LightMix, the addition of the Select Material, Select Shader and MultiShader, greatly improved handling of proxies, and more!

NEW FEATURES VIDEO

No time to read things in detail and want the quick overview? We’ve got you covered with the New Features video!

DOWNLOAD

Grab the latest version while you read! It’s available at:

https://corona-renderer.com/download/

Demo Refresh: If you have tried a previous version of Corona Renderer for Cinema 4D and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 5 for Cinema 4D from the link above, and activate the demo license right within Cinema 4D! Enjoy!

QUICK FACTS


  • 2.5D Displacement offers significant savings to memory usage
  • Optimizations to caustics results in memory savings and faster rendering
  • Greatly improved handling of Corona Proxies, which can now include animation, and have better handling of large numbers of proxies that use the same data
  • Multi Shader added, to allow randomizing colors or textures between objects or sub-objects
  • UVWRandomizer updated to include the Mesh Element mode (to allow randomization across sub-objects) and Object buffer ID mode
  • Select Shader and Select Material added, allowing an object to store multiple shaders or materials (you can think of it as like a self-contained “mini-library” that the object stores with itself)
  • Corona Sky object replaces the Corona Sky tag, allowing multiple environments in LightMix, and use of any shader as environment lighting
  • And of course lots of quality of life improvements, bug fixes, and UI improvements!

 

Oh, Did we mention it’s fast!?