RealFlow | Cinema 4D Flows Directly inside Cinema 4D’s UI

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Realflow-c4d2

RealFlow | Cinema 4D Flows Directly inside Cinema 4D’s UI

Next Limit Technologies has released a new plugin which is available now from Smarttec, RealFlow | Cinema 4D, that puts RealFlow fluid simulation software directly inside the Cinema 4D user interface. This creates a faster, simpler workflow for Cinema 4D users, without going back and forth between 3D platforms. You can use all of the native Cinema 4D tools combined with RealFlow, and connect fluid particles to MoGraph, Hair, Pyro Cluster and so on.

RealFlow | Cinema 4D produces small and medium scale fluids built on RealFlow’s Dyverso solver. The tight integration allows you to use native Cinema 4D modifiers and tools, as well as the RealFlow mesh engine, based on the OpenVDB library, and daemons to control fluids and splashes and create additional particles. You can exchange particles and meshes with RealFlow or other platforms. Results are also GPU accelerated, supporting CUDA and OpenCL.

Other specific tasks include using RealFlow nodes and Cinema 4D colliders together for particle-object interaction. C4D Cinema 4D splinescan serve as RealFlow particle paths, and Cinema 4D materials and textures as emission masks for fluid particles. Crown splashes can be created and customized on demand. You can also use RealFlow directly with Cinema 4D Mograph, converting fluid particles to thinking particles, and using particle instances and tracer objects. Configurable RealFlow WetMap Shaders will work on any Cinema 4D geometry.

The plugin is available for Cinema 4D R15 to R17 on Windows and OS X.  www.realflow.com

REALFLOW FLUIDS INSIDE CINEMA 4D

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REALFLOW FLUIDS INSIDE CINEMA 4D

Screenshot 2016-05-04 10.19.43

RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

WHY USE REALFLOW | CINEMA 4D?

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Serious, high performance fluids

RealFlow | Cinema 4D is built on RealFlow’s Dyverso solver – so you get the best in fluid simulation, with an easy workflow.

 

Simplified workflow

Forget about going back and forth between 3D platforms . You no longer have to worry about network dependencies, permissions, or IP issues.

Fully integrated toolkits

Now you can use native Cinema 4D modifiers and tools combined with RealFlow.




High speed simulations

RealFlow | Cinema 4D is GPU accelerated, supporting CUDA and OpenCL.

WHAT CAN REALFLOW | CINEMA 4D DO?

Particle-Object Interaction

Use RealFlow nodes and Cinema 4D colliders together.

C4D splines as RF particle paths

Create splines in Cinema 4D and use them as fluid paths in RealFlow.

C4D materials as emission masks

Use Cinema 4D materials and textures for emitting fluid particles.

Crown splashes on demand

Create and customize crown splashes easily.

Use RF directly with C4D Mograph

Convert RF to thinking particles, use particle instances and tracer objects.

Visible fluids on objects

Use collision maps during simulation and render the effect

Super-fast meshing

Take advantage of a fast and easy-to-configure mesh engine based on the OpenVDB library